Right up front I'll admit that I'm probably not telling you
anything you don't already know. Just
point your confused friends to this page when they're wondering why you're
tearing up the furniture after your 150th round of Battlefield 3.
This list is ordered from what I feel is the most egregious
to the annoying. Your mileage may
vary. Too much of any of them puts the furniture in
jeopardy.
1. Cheats - This one's easy and we've all suffered them. Aimbots, world hacks, stat boosters and the
pond scum who love them. Both
Battlefield and Call of Duty are rife with these self-centered morons who ruin
it for the rest of us. There's just
nothing like having hundreds of hours of experience in a game and getting pwned
50 times by some 12 year old with a $10 hack.
You can be sure that if the developer leaves an opening someone's going
to exploit it.
2. Lag - You can't help this if say you're in North America
and the server's in Germany. Adding more
servers in a region can fix it but that rarely happens. Which is probably why you're crossing an ocean
to play in the first place.
It can be almost imperceptible showing itself at those times
when you know you should have hit what you were aiming at but didn't because it
really wasn't there anymore. Other times
it can be more obvious with an annoyingly slow frame rate. One of the worst cases you can suffer is the rubber
banding effect. This is where your character keeps getting
reset in the same spot as the server tries to compensate for excessive lag.
Online games can be sensitive to player induced lag and many
have instituted a maximum ping time to the client to combat it. Most dedicated game servers will try to tune the game performance to the
slowest connected client. Problem is,that can lead to the rubber banding effect so you're more likely to run into a maximum ping restriction.
3. Game Server Admins - Most online game servers are
privately run with only a handful of "official"
developer controlled
examples. As such you have to deal with
a game environment that doesn't necessarily follow the official template. Ridiculously high ticket counts, weapon
restrictions and draconian banning practices can ruin an otherwise good game.
4. Player Matching - Call of Duty and Team Fortress 2 try to
do it but never do it well, Battlefield 3 doesn't even try which means you
could end up like a duck in a shooting gallery if you don't check out the leader
boards before you join.
You'd think player matching would be a good thing but you usually end up with a bunch of players at a much higher level than you anyway. I prefer choosing my own servers but it would be nice if games like Battlefield 3 made it easier to figure out who you're playing against before you get in a game. Something along the line of an average player level indicator or a color code in the server list would be helpful. Are you Listening EA??
You'd think player matching would be a good thing but you usually end up with a bunch of players at a much higher level than you anyway. I prefer choosing my own servers but it would be nice if games like Battlefield 3 made it easier to figure out who you're playing against before you get in a game. Something along the line of an average player level indicator or a color code in the server list would be helpful. Are you Listening EA??
5. Who you have to play with - It'd be nice if everyone
followed the rules and did what they were supposed to do but they don't. Cheaters, noobs and people who just take the
game too seriously can turn a game sour fast.
A few here or there can be safely ignored but in numbers you may as well
give up. It's why I prefer co-op.
6. Game tweaks - BF3 is the biggest offender. Every patch contains "fixes" that
change multiple game elements. Weapon
effectiveness , map elements or even the availability of equipment can be
affected which makes every logon a roll of the dice. Hmm, maybe that's why Battlefield's developer
is named "Dice." In their
constant fiddling all they do is throw off the game balance and annoy players. Worse it's usually done to support new DLC
even if you don't buy it.
7. " Premium" - From reducing the amount of
available servers for "normal" players to special "events"
that give an unfair advantage. This is
the most blatant evidence of a software publisher's money machine in
action. From "double experience
weekends" to early access to new maps this tactic will allow you to buy
your way to the top of the leaderboards if you have the scratch.
8. DLC - Make no mistake, this is nothing but a money
machine for the publishers. A few new
maps and weapons may be nice to have but they end up skewing the whole game for
everyone else. DLC or downloadable
content is meant to extend the life of an old game. The more DLC available the weaker the core
game is. The mark of a great game is re-playability
without a bunch of tacky add-ons. If you
have to keep adding content to keep things interesting you've either held
something back at launch or your game is boring. 'Nuff said.
9. Huge Game updates -I realize that games have to be
constantly fixed but there's no reason that a game that is 5 GB fully installed
needs a 4GB patch every 3 months or EVER.
Publishers like to "preload" DLC and extra features whether
you buy them or not. So come patch day,
everyone suffers. Expect more of this as
the new PS4 plans to "preload" full installations to your console
based on what Sony "thinks" you'd like to buy. Hope you're nowhere near your Internet Download
cap!
10. Slow game joins - This could be lag but more likely it's
just too much preload going on. It
wouldn't be such a big deal but sometimes the delay is so bad that the game
ends before you get a chance to play.
You get tired of seeing "Loading" after a while.
Some of you may think I've missed one, namely "noobs." Hey, like the say, we were all noobs once. Instead of cursing them in the chat window
just point them toward the unranked servers to practice on. Otherwise let them learn the hard way...as
practice targets.
2 comments:
Good post... but no comments?? O.k. I'll try.
As a "middle aged gamer" myself, I can say that Multiplayer is a waste of time. The games are dominated by people with no life.
The people (losers) who play these games quickly degrade into tribes. On one side you have the people who complain that players don't follow the "rules" such as "this a-hole stole my kill!". The other extreme are the trolls. In the middle you have the people who have established the game as their "territory", and are threatened by new people who joined the game late.
Of course, I won't even discuss the fact that Mutliplayer games are just cash cows and you are a sucker if you spend money on them...
Bottom line is, do yourself a favor stay out of the cesspool that is Multiplayer Gaming. I hope that this trend will go away and force developers into making good single player games again.
Thanks, appreciate the comment. Yeah, a bit slow around here. Takes awhile before anyone knows you're around and since I don't do Facebook I'm probably crippled a bit there.
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