Friday, September 21, 2012

The Midagedgamer report for 9-21-2012

The Midagedgamer Report for 9-21-2012

This week...

Nvidia's new midrange Kepler entry, An alternative to Diablo 3, What multiplayer would be like if Borderlands 2 had it and more!

So I'm searching for my first story of relevance and I run into this...http://www.computerandvideogames.com/369285/blog/shagagamercom-videos-offer-virgin-gamers-dating-tips/

It's a UK website called ShagAGamer.com that offers dating and "performance" tips to gamers inexperienced with the intimate arts.  AKA virgins.  Apparently, a recent poll found a full third of the site's community admitted to being so afflicted.  Considering I keep running into 8 year olds on Battlefield servers the numbers don't seem that surprising...

Guess what? We have yet another browser based exploit to worry about now but Microsoft promises a fix today (9/21).  Ars Technica reports that a as of yet unpatched exploit in Internet Explorer 7 through 9 can allow malware installation and turn your pc into a zombie.  The advisory applies to IE on all windows versions up to 7.  You lucky Windows 8 Eval users dodged a bullet this time as IE 10 is unaffected.  As it stands now users are being advised not to use Internet Explorer or anything that relies on its facilities like web applets.  Hopefully you're using Chrome to watch this week's video report...

If you're like me and don't think $60 for a video game is reasonable then you probably haven't seen much gameplay action for the new Borderlands 2 release.  Luckily, viewers of Wednesday's PC Perspective podcast who stuck around for the impromptu gaming afterward were treated to live gameplay.  The lesson here, watch more live podcasts!  You might learn something.

And speaking of Borderlands 2...

Borderlands 2 released this week on the 18th to the joy of salivating fans everywhere.  I'm one of them but I felt the water bill was more important since I appreciate having the ability to flush my toilets. 

Nvidia has released the newest Kepler family member aimed squarely at the midrange market in the guise of the GTX660 graphics card.  Note the lack of a "Ti" moniker.  This isn't just a gimped version of the 660Ti it's a different graphics core called the GK106.  With Fewer streaming processors and texture units compared to the 660Ti the card is aimed squarely at the ATI 7870 with a price point about $20 cheaper at $229 MSRP.  It's been suggested that this is a good upgrade for those still hanging on to old GTX 460 or GASP! 9800 GT's.

GTX 660 Ti
GTX 660
Stream Processors
1344
960
Texture Units
112
80
ROPs
24
24
Core Clock
915MHz
980MHz
Shader Clock
N/A
N/A
Boost Clock
980MHz
1033MHz
Memory Clock
6.008GHz GDDR5
6.008GHz GDDR5
Memory Bus Width
192-bit
192-bit
VRAM
2GB
2GB
FP64
1/24 FP32
1/24 FP32
TDP
150W
140W
GPU
GK104
GK106
Transistor Count
3.5B
2.54B
Manufacturing Process
TSMC 28nm
TSMC 28nm
Launch Price
$299
$229

As seen from the chart (from the referenced article) the primary difference between the 660 and the 660Ti besides the die shrink and lower power consumption are the number of streaming processors, texture units and about 1 billion less transistors. 

The new card retains the same perks as it's more powerful cousins so you still get the same memory clocks, boost features and display output options.  For a budget gaming build this would probably be the perfect choice especially if the street price went below $200.

For those of you that might want to give a little love to the indie gaming community there's a reasonably priced pre-order on Steam that may peak your interest.  The game is called Ravaged from developer 2Dawn  games.  It's a multiplayer shooter set in a post-apocalyptic Earth with equal emphasis on vehicular as well as on foot battles.  The development team consists of alumni from the Desert Combat mod for Battlefield:1942 which infers some contact with the original Dice team that went on to mold the Battlefield series.
 From the gameplay videos it seems to be a cross between the look and vehicular combat of the original Borderlands and the multiplayer dynamics of a Call of Duty or Battlefield.  For 24.99 pre-order it's probably worth a shot if you're looking for an alternative to $60 launch prices.

And in game portal client thing news...

Origin released yet another update this week to fix download issues.  Specifics are:
- Fixed an issue that interfered with some users' ability to download games. 
- Fixed an issue that prevented some users from launching or quitting certain games. 
- Fixed an issue that was blocking some users from logging in. 

A short aside here.  I know I complain a lot about high prices for supposed "triple-A" titles but I have to give credit where it's due.  I was looking over my collection and found that many of my fondest gaming memories came from Electronic Arts.   Surprisingly enough, they weren't always the giant evil empire we know today.
I'm old enough to remember the battle chess game, Archon for the Atari and Apple PC's back in the 80's.  That means I remember when EA was nothing more than a few geeks in a Menlo park office hoping to make it big.  EA's always known how to pick a winner no matter if they produced or just published a game.   With picks like Battlefield, Need for Speed, Madden and dozens of others their success is no mystery.  They usually produce a good product but for the past decade they haven't missed an opportunity to milk a franchise like a skinny tick on a hound dog. 

It's the typical American success story which unfortunately ends with doing what you do best to the point of  losing your soul. 

A torch without a Blizzard...

So if you're like me and didn't want to mortgage the house only to be disappointed by the money machine that is Diablo 3 just to play a decent RPG, I may have good news for you.  Torchlight 2 has been released and offers a similar experience with some nice extras D3 could care less about.  It's basically an RPG like D3 and that's no accident considering there's some cross pollination between the development teams at Runic and Blizzard.  Reviews are positive so far and it's definitely less of a risk at $20 than the $60 buy in for D3.

Finally, A friend mentioned an annoying trend that seems to be becoming more popular in triple-A titles  lately.  Namely the huge update to support DLC.  For Example; to support the recent Battlefield 3 DLC, EA shoved a  2 Gigabyte patch onto my game rigs that took the better part of an hour to download and install. 

Two things come to mind. 

The first one I have to credit my friend for thinking of it.  If we're not buying the DLC why do I need to download it?  There's a better than even chance that I now have Armored Kill and Close Quarters files on my pc even though I didn't buy them.  That's just laziness.  I don't believe for a minute that a game that was at most a 6GB install needs 2GB in patches every 3 months to continue working properly. 

The second is that Origin needs to offer an option to download an offline copy of their patches and upgrades so that we don't have to waste time downloading the same files to multiple computers.  I mean c'mon, if you're a Netflix subscriber with an ISP that has a bandwidth cap, just two PC's  getting the latest BF3 download could prevent you from seeing an entire movie for that month!

Valve's Steam meets us part way with this with the option to backup game files but the issue there is that they don't include any patches, just the original game files.  So you get to download potentially years worth of patches all over again.

Cloud storage apparently has a ways to go.

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