Tuesday, July 19, 2016

GTA 5: Cunning Stunts are making this game interesting




Grand Theft Auto 5 is intriguing.  Still one of the most popular games of its genre, whatever that is, thousands crowd its servers everyday to partake in virtual debauchery.  

Which makes things a little dangerous at times when some 12 year old with a mod decides to take out the entire map.  

Rockstar tries to head off that kind of thing but unlike other games they tread softly on the ban hammer.  

This is a world built on crime and petty vanity after all.  The argument could even be made that it's all part of the realism.

If things didn't change much to distract all those murderous pre-teens and frustrated millennials the game would have died years ago.  

Which is why DLC is released on a regular basis.  Which brings me to this latest batch: Cunning Stunts.

Stunts have been a relatively minor element in the main game (and one I still haven't quite figured out) but there's a strong following for it.  Spawning Rockstar and fan created events, it's a game mode that changes the online experience.

Cunning Stunts introduces a mode of play that still allows your online competition to act like complete asses but makes it difficult for anyone to dominate.  

The tracks are well designed, entertaining to play and remind me of  one of my favorite video game experiences from a decade ago.  That being the stunts in the BugBear classics, Flatout and Flatout2.

What made Flatout stunts so much fun is the same thing that makes Cunning Stunts so satisfying.  That being well designed tracks, beautiful scenery and challenging races.

I've been playing through a few of the new tracks over the past weekend and recorded a few to give you a taste of what it's like to play this new DLC.

Enjoy!








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