I can't stand Justin Beiber,
He is the embodiment of all that is wrong with a society bent on
appealing to the lowest common denominator.
We should demand more of our entertainment choices than that which is
why I've resisted every generation of console game since the Atari 2600. I did have an Atari as a kid but it was an
Atari computer and it did a far better job with Pac Man than any 2600 could
dream of.
So in case it's not
obvious by now I'm a PC gamer but I see the writing on the wall. There are far fewer titles that are purely
written for the PC these days. What
we're left with most of the time in PC gaming are ports of games written for consoles. Some better than others.
With game franchises like Need For Speed and Modern Warfare
the effort is usually well executed without too many carryovers from the
console. With others the port is obvious
to the point of annoying. Capped frame
rates, bad controls and poor camera angles are hallmarks of a bad port.
So how does one bridge the gap? How does a PC gamer hedge his bet against a
future where PC gaming is reduced to a scant few titles worth playing?
If you can't beat 'em join 'em.....kind of....
I've been trying out a few titles that are obvious console
ports to the PC platform.
The first one I tried out was Star Wars the Force Unleashed 2. I'm a fan of the Star Wars genre and have
something of a history with it. The
first Star Wars title I ever played was an 8 bit title on the Atari PC called
Star Wars which was actually a port from the arcade game back in 1983. Basically
the object of the game was to blow up the death star just like Luke Sywalker
did in "Star Wars: A new hope" It was crude with its wireframe graphics but
impressive for its time. It was the
first game I'd seen that even tried to approach 3D since Atari's Battlezone in
the arcade.
Enough nostalgia.
I tried playing Force Unleashed 2 with both a joystick and
keyboard and soon found myself wanting to break something. The camera angles are awful with a kind of
orbiting third person view that is nothing short of maddening for an FPS
gamer. The controls are far too complex
to be effective on a PC keyboard unless you have 15 fingers and they're all a
foot long. In fact the game's controls
are hard coded for the most part and any controller it finds it treats as a
gamepad. It auto-assigned the buttons on
my Logitech Attack 3 joystick for example rendering it mostly useless as a
controller since I couldn't change the mappings. Suffice it to say I was back on the keyboard
fairly quickly.
That annoyed me.
IT seems almost insane to port a game over to a platform and
do virtually nothing to make it playable ON that platform.
Ok, I admit I bought the game during a Steam sale and it was
about 5 bucks and had horrible reviews for all the same reasons I cited
above. Still, it got me to thinking
about a lot of other games ported to the PC that were similarly afflicted. Perhaps it wasn't so much the platform or the
game as it was the controller I was using.
Here's the part where I take my first baby steps into the
world of consoles.
I had heard that there was a way to make an Xbox controller
work on a PC and even found a few articles on building an adapter to make it
happen. I had to pick up a couple of
UPS's over a weekend and went over to my local Best Buy store. While there I checked out their selection of
XBOX controllers but didn't find anything that worked on a PC. So I paid for my UPS's and left. Later on in the day I had a hunch and browsed over to Newegg.com where
I did a search on Xbox Controllers. I
found that Microsoft indeed offered a Windows version of the Xbox 360
controller that connected via a standard USB port. It works on the 360 as well by disconnecting
the USB adapter dongle.
So for $33 I went ahead and made the purchase. Two days later it arrived at my door.
Luckily for me I didn't have to wait too long to see if I'd
be able to bridge the console/PC gaming experience. The following night was a game night so I'd
be able to see if I had a solution to all those bad console ports.
After installing the driver on my gaming rig and plugging in
the controller I decided to try it out.
My friend had picked me up a copy of Disney's "Split Second"
driving game. Normally I'd hook up the
joystick to try it out but since I already had the Xbox controller hooked up I used
it instead.
To my surprise and my friend's amusement I fumbled my way
into driving a few decent laps in the game.
I had also installed Activision's "Blur" which is another
driving game. My friend kept telling me
to relax as I apparently looked tense while playing.
Both games recognized the Xbox controller but Blur was
almost unplayable without it. Blur like
Force Unleashed 2 had no provision for a joystick and minimal keyboard
control. Driving games seem to be a good
point of entry into using a gamepad since controls are less numerous and complex
than an RPG or FPS title.
When I returned to Force Unleashed 2 I proved that
point. I'm still getting used to complex
control sequences with the Xbox controller and didn't do much better than my
previous experience with the keyboard.
The fact that I'd never used a controller like this before is causing me
a bit of a learning curve but I'm starting to get a feel for it. It's definitely less awkward than the keyboard
when playing games like these.
So I still don't own
an Xbox, PS whatever or Nintendo anything but I am putting a foot into their
world. I still prefer the PC as a gaming
platform as even console ports look better on it. Consoles are nothing but purpose built pc's
at heart but the upgrade paths are minimal and hardware refresh cycles are
pretty long. Even the Xbox 360 is a five
year old hardware platform which wouldn't be able to play Modern Warfare 2 at
the detail and resolutions I'm used to on the PC.
Consoles are due for a major refresh, however and the next
generation is likely to be on par with gaming PC's today. Increasingly consoles are also going beyond their
gaming roots. Blue Ray/DVD playback, streaming
media, internet access and even social networking are being built into their firmware.
Whatever the next generation of consoles bring I'm hoping
that I'll be able to continue to enjoy gaming no matter what platform it's
on. I'm pretty sure I've taken the first
step in that direction.